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   <div id="projectname">Starshatter_Open
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   <div id="projectbrief">Open source Starshatter engine</div>
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<div class="title">MissionLoad Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="class_mission_load.html">MissionLoad</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_mission_load.html#a091c5bffc5bcd5a6bf2b719bbf39ff63">GetName</a>() const </td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_mission_load.html#a5236ebb8d189b5d636a17365214b1bc4">GetShip</a>() const </td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_mission_load.html#a08db3a0ed9e9b94b361d50a710996d7c">GetStation</a>(int index)</td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_mission_load.html#a42c14a1a0b6dfe0822d48bf6a6af834e">GetStations</a>()</td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_mission_load.html#a11776fef06fed0a2b6d334553207a676">load</a></td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_mission_load.html#a29f0aca6b22dd9223a0f6f84b8266cdd">Mission</a> class</td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"><span class="mlabel">friend</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_mission_load.html#a46728eeb3a326f779517b3ad0bd052f0">MissionLoad</a>(int ship=-1, const char *name=0)</td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_mission_load.html#a18ebb38691678a5b81c0c1df28253243">name</a></td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_mission_load.html#ac5d861dc943f01673027b6aed9dadabd">SetName</a>(Text name)</td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_mission_load.html#a54c248e5ccab95df3acaa3877231b877">SetShip</a>(int ship)</td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_mission_load.html#aa1c850b13da2c3a62ec827803d3e9dcb">SetStation</a>(int index, int selection)</td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_mission_load.html#acf64cd2e7a3687a5a4670c8a0c0d16e0">ship</a></td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_mission_load.html#aabddd6d22dbe399cff193487e59a7161">TYPENAME</a>()</td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_mission_load.html#a51c83e271157d5ba7f2ee9c002fb1e06">~MissionLoad</a>()</td><td class="entry"><a class="el" href="class_mission_load.html">MissionLoad</a></td><td class="entry"></td></tr>
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